Set as Homepage - Add to Favorites

日韩欧美成人一区二区三区免费-日韩欧美成人免费中文字幕-日韩欧美成人免费观看-日韩欧美成人免-日韩欧美不卡一区-日韩欧美爱情中文字幕在线

【sex with a fat chick video】'Metroid Dread' on Nintendo Switch: The end of an era for Samus Aran

It's not clear what's next for Samus Aran,sex with a fat chick video but Metroid Dreadis an ending, not a beginning.

The trailer Nintendo delivered during its June 2021 showcase briefly flashed "Metroid 5" on the screen before revealing the upcoming Switch game's true title. There was intent behind that number: Dreadwill be the fifth mainline game in the series, and even though it's the series' first appearance on Switch it's also something of an ending for Metroid as we know it.

Just to recap: The "main" Metroid games so far are Metroid, released for the NES in 1986; Metroid II: Return of Samus, the 1991 Game Boy game; Super Metroid, for SNES, released in 1994; and Metroid Fusion, the 2002 Game Boy Advance title. Anything else is either a remake (like Samus Returnsfor 3DS) or another timeline (like the Prime trilogy).


You May Also Like

Dreadis set to be the fifth game in what Nintendo has now confirmed is a five-part saga. Producer Yoshio Sakamoto, also one of the key creative figures at Nintendo behind the series as a whole, clarified what that actually means during a Wednesday presentation for press that delved deeper into the upcoming game.

"The Metroid story until this point has dealt with Samus's strange fate that's been intertwined around this being called the Metroid," Sakamoto said, through a translator. "That has been the focus of the series. But what this game represents is a bit of a pause, or a new start to something else."

Nintendo wants fans to understand what "end" really means in this context. The adventures of Samus Aran will continue in some form after the release of Dread. "We want people to know that there is some kind of new episode that is waiting in the works, and we want you to look forward [to] what we do with that next, but there are no specifics now."

It's worth mentioning here that at the start of the presentation, Nintendo said Sakamoto wouldn't be fielding any questions about Metroid Prime 4. In 2017, the company announced its long-awaited next chapter in the first-person Metroid series that started its life on the Wii, and then subsequently confirmed in 2019 that development on the sequel was essentially restarting. Make of that what you will.

Mashable Top Stories Stay connected with the hottest stories of the day and the latest entertainment news. Sign up for Mashable's Top Stories newsletter By clicking Sign Me Up, you confirm you are 16+ and agree to our Terms of Use and Privacy Policy. Thanks for signing up!

Dreadfalls close in its look and style to Metroid: Samus Returns, the Nintendo 3DS remake of Metroid II released in 2017. That's no accident; MercurySteam, the studio that worked with Nintendo to build the remake, is back in the same role on Dread. In fact, the new game borrows directly from MercurySteam's predecessor, bringing back elements such as the melee counterattack that introduced additional complexity to the pace and feel of the series' side-scrolling action.

"This game represents a bit of a pause, or a new start to something else."

The new game's roots extend much further back, however. Sakamoto explained that the idea for Dreadactually goes back roughly 15 years. The inspiration is 2002's Metroid Fusion, which introduced the antagonist called SA-X, a fearsome, shape-shifting parasite that made itself look like Samus. The SA-X appeared for most of the game as an unstoppable threat, with the real Samus being forced to run and hide whenever it arrived on the scene.

That concept of an invincible, terror-inducing menace is the reason for the new game's title. Throughout Metroid Dread, Samus will travel through areas that are patrolled by E.M.M.I., a speedy and agile robot with keen hearing and the ability to detect motion. Avoiding E.M.M.I. is a tense and often-fraught challenge, though Samus can employ tools like the new Phantom Cloak to conceal herself and get away.

During a live demonstration of Dreadthat preceded the interview, the tension was palpable as the demo's driver evaded E.M.M.I. as he worked out a puzzle built around redirecting the flow of electricity to open a particular door. The marauding robot can slip through all the same tight spaces as Samus in her Morph Ball form, and its ability to hear footsteps is visualized by a massive yellow circle that players will see before E.M.M.I. itself appears.

Sakamoto offers a word of caution, though: Metroid Dreaddoes aim to fill players with terror during these sequences, but that doesn't mean the game is necessarily an easy fit for the horror genre. It's intentionally not that, in fact.

"It's really about Samus encountering fear. But she stands against that fear, and fights it and beats it. That part is important," Sakamoto explained. It's not clear what sorts of weapons Samus is eventually able to bring to bear against E.M.M.I., but if we're using Fusionas a reference point: The nigh-on unbeatable SA-X is eventually a late-game boss.

The takeaway from the demonstration is that, for any tonal shifts or new additions, this is fundamentally still a Metroid game, and a 2D Metroid game specifically. You're still exploring freely, still hunting down tools and power-ups that open up new areas of the map, and still taking on an array of actually-beatable alien threats. There are boss fights and different suits to wear and secrets to discover. There will probably be actual Metroids too, though none popped up during the demo.

"My motivation for making a new Metroid game is always to make the best possible thing for people to get their hands on," Sakamoto said. It helps that the idea behind E.M.M.I. is a long time in the making, and that it's now technologically possible to execute on ideas that were conceived more than a decade ago.

Sakamoto continued: "It is really better than I imagined those 15 years ago when I had the idea for for this and seeing that realized made me really, really satisfied. I really can't wait for all of you to get your hands on this game."

Metroid Dreadis coming exclusively to Nintendo Switch on Oct. 8, 2021.

Topics E3 Gaming

0.1141s , 14141.078125 kb

Copyright © 2025 Powered by 【sex with a fat chick video】'Metroid Dread' on Nintendo Switch: The end of an era for Samus Aran,Public Opinion Flash  

Sitemap

Top 主站蜘蛛池模板: 国产精品亚洲а无码播放麻豆 | 国产亚洲日韩欧美色图 | 中文成人精品视频久久视频 | 精品国产a无码一区二区三区 | 亚洲欧美日韩中文加勒比 | 人妻无码AV中文系统久久免费 | 久久亚洲精品日本波多野结衣 | 久久精品aⅴ无码中文字幕伊人 | av性天堂高清在线观看一区二区 | 久久视精品 | 亚洲蜜桃精久久久久久久久久久久 | 国产精品午夜无码试看 | 亚洲老头与老太性hd | 日韩国精品一区二区A片 | 中文字幕人成无码人妻 | 国产精品不卡无码v在线播放 | 国产精品玖玖玖在线资源爆乳老 | 久久精品国产精品亚洲蜜月 | 91精品导航在线观看 | 丁香五月天中文字幕 | 在线无码一区二区三区不卡 | 亚洲制服丝袜在线观看 | 色婷婷小说 | 亚洲国产一区二区a毛片 | 国产视频一区欧美二区日本三区动 | 99热成人精品热久久 | 999精品国产人妻无码系列 | 精品日韩一区二区 | 日本欧美老湿视频 | 久久精品aⅴ无码中文字字幕不卡 | 47嫩草人人久久综合一二三区 | 少妇饥渴放荡的高潮喷水 | 精品久久黑丝高跟鞋 | 色翁荡息又大又硬又粗肖艳 | 全黄H全肉细节文NP 全免费A级毛片免费看视频 | 欧洲日韩极速播放 | 日本激情影院 | 国产成人高清无码 | 成人亚洲一区二区三区在线 | 巨乳波霸在线中文字幕 | 91国自产精品中文字幕亚洲 |